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*coughs* Hello everyone Zastyr here,and today... I'm posting my Yubel deck for all to see but, more in-depth than last time. More explanation on strategies and how to use them to the best of their abilities. But let's get started, shall we?
Now if you read my previous post (which I doubt you have)My Yubel deck is meant for stalling, then having the opponent forcivly attack well... your Yubel or you somehow over power them with your other monsters and go in for the kill. I'd recommend staying with the first strategy.
Main (42)
Alright just like my Gimmick/Machina deck this is just slightly over the minimum amount of cards that was mainly caused by the rebuilding process. I honestly don't know how that happened, but it did somehow. Other than that the desk is very consistent and very.. dicky I'd say so.
Monsters (20):
2x Caius the Shadow Monarch
1x Dark Armed Dragon
3x Giant Germ
1x Montage Dragon
3x Mystic Tomato
3x Scapeghost
3x Yubel
2x Yubel - Terror Incarnate
2x Yubel - The Ultimate Nightmare
Okay time to explain some of these honestly weird choices for this deck. Caius is honestly really obvious, he is mainly used for field removal and a small wall till Yubel is there.
DAD is the same story except he is way more useful than Caius Because, 1) he has a higher Atk and Def, 2) his removal can be used as long as I have dark monsters to banish, which is all of my monsters.
![Savage Colosseum Yubel Savage Colosseum Yubel](/uploads/1/2/5/5/125596581/875241126.png)
Giant Germ is small wall/burner/spammer I mean destroy him burn 5 then special summon two more in Atk (the only downside I see)
Montage Dragon. 4 words. BIG ASS BEAT STICK! Max potential of 10,300 Atk in this deck. So Have fun....
Mystic Tomato obvious Yubel summoner.
Scapeghost (SO ADORABLE) is my only token spamming monster. It recently replaced Phantom Skyblaster, which isn't as good as Scapeghost. I know Skyblaster burns at each of my standby phases, but that's if he is still alive to begin with.
The last three are very obvious and shouldn't need explaining right?...
Spells (13):
3x Fires of Doomsday
2x Monster Reincarnation
3x Ring of Magnetism
3x Savage Colosseum
1x Scapegoat
1x Tribute to The Doomed
Alrighty Fires of Doomsday helps me set up a very horrible strategy I tend to use quite a bit. Activate Fires then set Yubel and wait for someone to attack her, 90% of people will attack.
Monster Reincarnation is obvious, use it to bring back a monster that I can use at that moment or to set up a play.
Ring of Magnetism very obvious as well, equip it to Yubel and let the fun begin haha.
Savage Colosseum a card that doesn't see much play, honestly I think it should be played more. That's a subject for another time though let's get back on topic. It's a wise choice to run atleast two of these, but I run three cause we'll I used to have trouble finding one of these while in a duel. But this is used mainly to forcibly make your opponent attack you with a small upside of gaining 300 LP with every attack.
Scapegoat = Yubel sacrifices
Tribute to the Doomed is easy pest removal or just Yubel destruction to advance a form.
Traps (9):
2x Battle Mania
3x Damage Condenser
1x Dark Illusion
1x Drowning Mirror Force
1x Solemn Warning
1x Torrential Tribute
Ahhh Battle Mania the trap I think everyone hates this card in this deck well besides Drowning Mirror Force of course. I'll just force everything Face-up on the field into attack position and attack me.. I mean Yubel haha.
Damage Condenser is explanatory, take damage then special summon something fun to the field.
Dark illusion, the original one.... Used to counteract anything to destroy Ultimate Nightmare mainly.
The last three are obvious and shouldn't need to be explained.
Combo Talk:
This deck has a multitude of mini combos. Like using Cause to remove Terror Incarnate from play to go into Ultimate Nightmare. Or the card heavy stuff like equipping Ring of Magnetism to Ultimate Nightmare, then activating Battle Mania for field wiping fun time. Even that small combo with Savage Colosseum works too. Using Tribute of the Doomed to destroy Yubel and go into Terror Incarnate.
Overall Price: $75.51
I'd consider this deck as a budget deck.
![Yubel savage colosseum Yubel savage colosseum](/uploads/1/2/5/5/125596581/220597481.jpg)
Overall Opinion:
As my first deck I built and modified after years of not playing the game. I thought I should make the most painful deck to go against... In the end of the Nekroz format. But I love the deck and still play it at my locals to throw people off guard and to mainly have fun. I'd give this deck a Rei Miyamoto/10.
10/10 for those that don't like my ranking system.
Thank you everyone for reading!
Zastyr, signing out.
See ya guys!
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- This card can be searched by 'Dark Sage', 'Ancient Gear Drill', 'Angmarl the Fiendish Monarch', 'Left Arm Offering', 'Terraforming', 'An Owl of Luck', 'Demise of the Land', 'Ancient Fairy Dragon', 'Madolche Butlerusk', 'Planet Pathfinder', 'Pop-Up', and 'Set Rotation'.
- This card can be retrieved from the Graveyard by 'Z-ONE'.
- In a Mill Deck, use this card with 'Robbin' Zombie' and 'Gravekeeper's Servant'. If your opponent plans on attacking, they must dispose of the card on top of their Deck, and if they take battle damage, they must send the card on top of their Deck to their Graveyard.
- Combo this card with 'Dragon's Rage' in a Dragon Deck to discourage them from placing their Monsters in Defense Mode.
- Combo this card with 'Gaap the Divine Soldier' along with cards that prevent the opponent from attacking like 'Threatening Roar', or better yet, 'Swords of Revealing Light'. This can result in the destruction of all of your opponent's monsters.
- This Field Spell Card would work best in decks that specialize in direct attacks with cards like 'Cyberdark Edge' and 'Infected Mail'.
- alternatively you can combo this card with Fairy Box to have a 50 percent chance at destroying your opponent's monsters and causing massive dammage
- This Field Spell Card would work best in decks that specialize in direct attacks with cards like 'Cyberdark Edge' and 'Infected Mail'.
- Using this card with 'Fire Princess' will deal 500 damage each time you attack.
- Use 'Bad Reaction to Simochi' or 'Nurse Reficule the Fallen One' to allow your opponent to lose 300 Life Points instead.
- This card can be useful in making a 'Cactus Fighter' OTK Deck.
- Combo with 'Burden of the Mighty' to turn the opponent's monsters weak enough when they are forced to attack. Activating multiple copies of it turns the tight even deadly to the opponent
- Play this card when you have 'Yubel' or 'Yubel - Terror Incarnate' on the field, and your opponents monsters have to attack it, so they take a great deal of damage.
- If you combine this card with 'Final Attack Orders', you can further guarantee the reaping of benefits that the above tips yield.
- This card is an ideal Field Spell for use with any of the 'Earthbound Immortals' as if the 'Earthbound Immortal' is the only monster you control (as it often is) your opponent will be unable to attack and all their attack position monsters will be destroyed. Combined with 'Final Attack Orders', you can force their monsters into attack position.
- Because this card requires the Battle Phase to take place, its effect can be used with 'Helpoemer' to make your opponent lose cards from their hand.
- Combo this card with 'Scrubbed Raid'. Upon forcefully ceasing the opponent's Battle Phase, you instantly forbid the opponent's monsters from attacking, hence all of them (the ones in Attack Position) shall be destroyed.
- When used with a card that forces you opponent to put their monsters in attack position, you can gain a lot more life points if you use 'Rainbow Life'. If you don't want your monsters destroyed, you can use 'Absolute End'.
- This card works well with 'The Wicked Avatar', especially when it is equipped with 'Raregold Armor'.
- This can be useful for decks that have lots of monsters with high DEF, as monsters in Defense Mode are not considered to be able to attack. In such a deck, this works as a Continuous Battle Mania.
- One way to prevent this card from destroy monsters is to keep the monsters in defense mode. Use Drillroid to take down this exploit.
- This card is useful in trying to destroy Link Monster as they cannot be in defence position.